﻿// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Condition.cs" company="Leonardo Boshell">
//   Copyright (c) 2007 Leonardo Boshell. All rights reserved.
// </copyright>
// <author name="Leonardo Boshell" email="leonardoboshell@users.sourceforge.net"/>
// <license>
//   All the source code and related files distributed with this software have
//   been dedicated to the public domain by the authors.
//   
//   Anyone is free to copy, modify, publish, use, compile, sell, or distribute
//   the software, either in source code form or as a compiled binary, for any
//   purpose, commercial or non-commercial, and by any means.
//   
//   Thank you for reading this notice. Inspired by the enlightened words used by
//   the authors of another software project, a very popular one, also in the
//   public domain, here's a blessing:
//   
//     May you find forgiveness for yourself and forgive others.
//     May you experience and share the gift of uncoditional love.
//     May you see light, wherever the illusion of darkness appears.
// </license>
// --------------------------------------------------------------------------------------------------------------------

namespace GameKits.LitJson
{
    internal enum Condition
    {
        InArray,
        InObject,
        NotAProperty,
        Property,
        Value
    }
}
